Maurasia

In Maurasia, science and nature coexist. Wildlife roam freely, and natural greenery flourishes, yet the citizens still have similar technological perks to those of the PUA. Maurasia lost many government officials during the current Guandaland/Maurasia contest, and the cityscape is a little war-torn around the Guandaland borders.

The NQLC constantly releases Life Form Warfare to keep the people of Maurasia suppressed. Another of the many uses the force field around the Region serves is to shut out the LFs they unleash. The Region of Maurasia is the area formally known as North America, the UK, China, and half of Russia.

Maurasian Influentials

If only they could remember where the entrance to their secret hideout is!

the Merry-Goers

*De facto rulers of Maurasia

The Merry‑Goers are a ragtag coalition of celebrities, decorated war heroes, and wealthy industrialists who stepped into power when Maurasia’s official government collapsed during the war.

What began as a temporary crisis committee hardened into a de facto ruling body, held together by charisma, public adoration, and the sheer force of their collective ego.

They abolished the remnants of the old Maurasian administration, claiming the people needed leaders who were already beloved, already visible, already larger than life. In a region scarred by conflict and constant Life Form Warfare, the Merry‑Goers became both a distraction and a lifeline — entertainers turned statesmen, soldiers turned icons, moguls turned policymakers.

Their rule is unconventional, unstable, and wildly popular.

SALIS GRANOM

Unofficial leader of the Merry‑Goers

Salis Granom is an Outback conqueror from the Austra Islands, known as much for his legendary Robo‑Arms as for the discipline behind them. A former Maurasian Army General, he served with distinction for fifteen years, earning a reputation for honor, strategy, and unshakeable loyalty. Before enlisting alongside his longtime friend Jacob Enami, Granom was an undefeated kickboxing champion — a fighter whose precision and restraint made him a natural commander.

He retired at forty‑five, intending to live quietly. Maurasia had other plans.

Eight years ago, he crossed paths with Will Bednict, forming a friendship that would become the backbone of the Merry‑Goers. When the official Maurasian government collapsed — its officials missing, murdered, or scattered during the Guandaland conflict — Granom stepped forward.

Not because he wanted power, but because someone had to hold the center.

Now, as the unofficial leader of the Merry‑Goers, Salis Granom guides a coalition of ex‑soldiers, celebrities, and business magnates who have taken it upon themselves to keep Maurasia functioning. His leadership is steady, respected, and reluctantly heroic — the kind of authority born from survival, not ambition.

Granom doesn’t claim the throne. He simply refuses to let Maurasia fall.

JACOB ENAMI

Rebuilder of Old New Engle

Jacob Enami is a wealthy Engle‑Irescofra native whose life has been defined by reinvention — from champion boxer to military officer to half‑Android survivor.

With a professional record of 100–10, he retired from boxing at thirty and immediately enlisted in the Maurasian Armed Forces, rising quickly through the ranks. His wealth and influence accelerated his ascent, earning him the rank of Major by age forty.

At the outbreak of the Maurasia–Guandaland conflict, Enami was forty‑seven — and unprepared for the Life Form Warfare strike that nearly killed him. He spent four months in a coma, awakening to find himself partially rebuilt as an Android, a transformation he resented but endured.

He left the Armed Forces soon after, choosing to reclaim his life on his own terms.

Partnering with sports icon Kerry Diriga, his former love interest, Enami founded a construction company dedicated to restoring the shattered Old New Engle cityscape. He poured most of his fortune into the effort, becoming a symbol of Maurasia’s stubborn refusal to die.

Now a prominent member of the Merry‑Goers, Enami brings grit, charisma, and a rebuilt body that refuses to quit. He is not a politician —

he is a survivor who decided Maurasia deserved the same chance he got.

WILLIAM BEDNICT

The Youngest War Hero in Maurasian History

William Bednict is a Navatah‑born war hero whose legend began with a lie — and grew into something Maurasia still struggles to define.

At just nine years old, he forged a fake ID and enlisted in the Maurasian military. Officials believed he was fifteen, assigning him to light foot‑soldier duties until he “came of age.” By eighteen, he had already stunned his superiors with his grappling‑based combat style, rapid tactical thinking, and uncanny survival instincts.

That was seventeen years ago.

Near the end of the Maurasia–Guandaland conflict, Bednict was caught in a devastating sneak attack that took both his legs. He refused to die. Rebuilt with Robo‑Legs, he returned to the battlefield and single‑handedly defeated an entire Guandalandian platoon — a feat that cemented him as a living myth.

When his true age was finally uncovered, the military had no choice but to honorably discharge him. He left with no bitterness, only the quiet certainty that he had done more than enough.

Alongside his best friend Salis Granom and longtime ally Jacob Enami, Bednict helped form the Merry‑Goers, stepping into leadership not out of ambition, but out of loyalty to the people who raised him — the soldiers, the citizens, the region that became his family.

William Bednict is not a politician.

He is Maurasia’s stubborn heartbeat — rebuilt, relentless, and impossible to ignore.

KERRY DIRIGA

The Bone Crusher of Maurasia

Kerry Diriga is a blue Homo radians sports legend from Washigon — a powerhouse athlete whose fame began in the ring and expanded across every arena Maurasia could offer.

Raised as the only girl among four brothers and a cadre of uncles, Diriga entered wrestling early and dominated it with a ferocity that earned her the nickname Bone Crusher. When she’d conquered that world, she moved on to Half‑Gravity‑Extreme Women’s Golf and Half‑Gravity‑Full‑Contact Base‑ketball, competing on Maurasia’s unisex teams with the same unstoppable drive.

Her number was 929, but her silhouette — broad stance, one blazing eye, and a grin that promised trouble — became the real emblem.

Diriga lost her eye in an Extreme Golfing accident and famously refused replacement surgery. She kept the injury as a tribute to her on‑again, off‑again lover Jacob Enami, whose own body was reshaped by war. Their bond, complicated and enduring, eventually led them to pool their resources and launch a construction company dedicated to rebuilding Maurasia’s fractured cities.

Though she now lives in Guandaland, Diriga remains a committed member of the Merry‑Goers, lending her fame, influence, and sheer physical presence to the cause. She is not a politician —

she is a force of nature who refuses to let Maurasia fall apart without a fight.

Kerry Diriga is the kind of leader people follow instinctively:

loud, loyal, unbreakable, and unmistakably Maurasian.

SIGGI ECCE

Guardian of the Special Adoptions Foundation

Siggi Ecce is a shy, gentle yellow Homo radians woman from the Isle of India — a soft presence with a history far heavier than she lets on.

She is the CEO and owner of the Seymour Ecce Special Adoptions Foundation, an organization founded by her father. Under his leadership, the Foundation became a notorious Pangan tool: a pipeline that illegally processed kidnapped Guandalandian children with special powers. The scandal shattered the region. When the truth surfaced, her father took his own life, leaving Siggi to inherit both the institution and its sins.

Where others expected her to flee, she stayed.

Siggi rebuilt the Foundation from the ground up, stripping away corruption and refusing to let the children in her care be exploited again. She banned the use of their powers entirely, believing they deserved childhoods, not weaponization. She once relied on Quell Collars to suppress their abilities, but abandoned the practice as inhumane — especially for the youngest.

Though she lives and works in Guandaland, Siggi is a committed member of the Maurasian Merry‑Goers, lending her resources, compassion, and quiet resolve to the cause. She is not a fighter, not a politician, not a celebrity —

she is the conscience of the Merry‑Goers, the one who reminds them what they’re fighting for.

Siggi Ecce leads not through force, but through gentleness —

and in Maurasia, that makes her dangerous in a completely different way. 

DONOVAN “DONNY” DYLAN

The Soligram Scrapyard Saint

Donovan Dylan is a friendly Tex Islands native whose life — and afterlife — became a Maurasian legend.

A decade ago, he and his wife won a massive gambling payout and set off on a celebratory world tour. After a month in Guandaland, they crossed into Panga Uno Animo, unaware of the danger lurking in Donny’s luggage.

Customs officers found a box of Doctor Hermetic books and merchandise he’d casually picked up in Guandaland. In Panga, such contraband is a capital offense. Donny was executed on sight. His wife slipped through undetected, but witnessed everything.

Then his Soligram activated.

Reborn as a digital‑physical hybrid, Donny took the remainder of their winnings and purchased an abandoned Android‑attended scrapyard on the Old New Engle coast. What began as a refuge for himself became a refuge for everyone else.

He examines, repairs, and barters the questionable goods left behind by international EAU trade barges. He shelters Pangan and Guandalandian refugees, offering safety in a region where safety is a luxury. His scrapyard became a community hub, a sanctuary, and a quiet act of rebellion.

Though he never sought politics, Donovan Dylan is now a proud member of the Maurasian Merry‑Goers —

the man who died for a book and came back to build a home for the broken.

He is the heart of the faction:

warm, stubborn, generous, and impossible to keep down.