DRGNFSH

Maurasia

In Maurasia, science and nature coexist. Wildlife roam freely, and natural greenery flourishes, yet the citizens still have similar technological perks to those of the PUAMaurasia lost many government officials during the current Guandaland/Maurasia contest, and the cityscape is a little war-torn around the Guandaland borders.

The NQLC constantly releases Life Form Warfare to keep the people of Maurasia suppressed. Another of the many uses the force field around the Region serves is to shut out the LFs they unleash. The Region of Maurasia is the area formerly known as North America, the UK, China, and half of Russia.

Maurasian Influentials

If only they could remember where the entrance to their secret hideout is!

The Merry-Goers - De facto rulers of Maurasia

The Merry‑Goers are a ragtag coalition of celebrities, decorated war heroes, and wealthy industrialists who stepped into power when Maurasia’s official government collapsed during the war.

What began as a temporary crisis committee hardened into a de facto ruling body, held together by charisma, public adoration, and the sheer force of their collective ego.

They abolished the remnants of the old Maurasian administration, claiming the people needed leaders who were already beloved, already visible, already larger than life. In a region scarred by conflict and constant Life Form Warfare, the Merry‑Goers became both a distraction and a lifeline — entertainers turned statesmen, soldiers turned icons, moguls turned policymakers.

Their rule is unconventional, unstable, and wildly popular.

KERRY DIRIGA
The Bone Crusher of Maurasia

Kerry Diriga is one of Maurasia's greatest living sports legends—a champion wrestler, extreme golfer, and Half-Gravity Base-ketball icon whose competitive spirit made her a household name long before she entered public life.

After losing an eye in competition, she refused replacement surgery, wearing the injury as a reminder that survival leaves its mark. Today she and longtime friend Jacob Enami devote their wealth and influence to rebuilding Maurasia's war-damaged cities, proving that some champions never leave the field—they simply find a different one.

She isn't interested in politics.

She fights for people.

Designation: fearless • loyal • larger-than-life • unstoppable

SALIS GRANOM
Unofficial Leader of the Merry-Goers

Salis Granom never wanted to lead Maurasia. A decorated general, former kickboxing champion, and the legendary owner of the Robo-Arms, he had already lived several remarkable lives before the government collapsed around him.

When war left Maurasia leaderless, Granom became the steady center its people desperately needed. As the reluctant head of the Merry-Goers, he guides an unlikely coalition of veterans, celebrities, and industrialists with quiet discipline and unwavering resolve.

He doesn't rule through politics.

He leads because everyone else trusts him to stand when others fall.

Designation: honorable • disciplined • dependable • reluctant hero

JACOB ENAMI
Rebuilder of Old New Engle

Jacob Enami is living proof that survival can become a calling. Once a championship boxer and decorated military officer, he emerged from the Maurasia–Guandaland conflict rebuilt as a half-Android after a near-fatal Life Form Warfare attack.

Rather than retreat from the world that nearly killed him, Enami invested his fortune into rebuilding it. Through his construction empire and his role in the Merry-Goers, he has become one of Maurasia's strongest symbols of recovery.

His body was rebuilt by science.

His purpose was rebuilt by choice.

Designation: resilient • charismatic • generous • unbreakable

SIGGI ECCE
Guardian of the Special Adoptions Foundation

Siggi Ecce inherited one of Maurasia's darkest legacies—and refused to let it define the future. After her father's disgraced adoption network collapsed, she transformed it into a genuine refuge for children with extraordinary abilities, replacing exploitation with protection and compassion.

Soft-spoken but quietly resolute, Siggi serves as the moral center of the Merry-Goers, reminding even its loudest personalities that rebuilding a nation begins with caring for the people most easily forgotten.

She doesn't lead with power.

She leads with mercy.

Designation: compassionate • gentle • steadfast • quietly courageous

DONOVAN "DONNY" DYLAN
The Soligram Scrapyard Saint

Donovan "Donny" Dylan became a legend the day he died. Executed in Panga Uno Animo for carrying forbidden books, he was reborn through his Soligram and transformed tragedy into purpose.

Using his remaining fortune, Donny built a scrapyard sanctuary on the coast of Old New Engle, repairing discarded machines, sheltering refugees, and giving broken people a place to begin again. His quiet generosity eventually earned him a place among the Merry-Goers, where he serves as a reminder that kindness can outlast even death.

He doesn't collect junk.

He rescues what everyone else has given up on.

Designation: generous • humble • steadfast • hopeful

WILLIAM BEDNICT
Maurasia's Youngest War Hero

William Bednict became a soldier before he was old enough to understand war. Armed with a fake ID and extraordinary talent, he enlisted at just nine years old, rising through the Maurasian military on strategy, courage, and a fearless grappling style before his true age was ever discovered.

After losing both legs in the Guandaland conflict, William returned to the battlefield with Robo-Legs, cementing his place as one of Maurasia's greatest war heroes. Following his honorable discharge, he helped found the Merry-Goers alongside Salis Granom and Jacob Enami, determined to rebuild the nation he had spent his childhood defending.

He sacrificed his youth for Maurasia.

Now he fights for its future.

Designation: courageous • selfless • determined • resilient

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